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Unity Engine


CullMode

Determines which faces Unity culls.
Read time 1 minuteLast updated 4 days ago

Definition

public enum CullMode

Remarks

The following example shows how to use this enum to set the culling mode of a GameObject from a C# script.
Use the following code in your shader to declare the
_Cull
property that you can change from a C# script:
Shader "Example/SetCullMode"{ Properties { [Enum(UnityEngine.Rendering.CullMode)] _Cull ("Cull", Integer) = 1 } SubShader { Cull [_Cull] // Insert your shader code here }}
In a C# script, use the following code to change the
CullMode
property:
public void SetCullMode(){ _material.SetInteger("_Cull", (int)UnityEngine.Rendering.CullMode.Back);}

Fields

Value

Description

BackCull back-facing geometry.
FrontCull front-facing geometry.
OffDisable culling.