CullMode
Determines which faces Unity culls.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public enum CullMode
Remarks
The following example shows how to use this enum to set the culling mode of a GameObject from a C# script.
Use the following code in your shader to declare the property that you can change from a C# script:
_CullShader "Example/SetCullMode"{ Properties { [Enum(UnityEngine.Rendering.CullMode)] _Cull ("Cull", Integer) = 1 } SubShader { Cull [_Cull] // Insert your shader code here }}
In a C# script, use the following code to change the property:
CullModepublic void SetCullMode(){ _material.SetInteger("_Cull", (int)UnityEngine.Rendering.CullMode.Back);}