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Unity Engine


RenderQueue

Determine in which order objects are renderered.
Read time 1 minuteLast updated 5 days ago

Definition

public enum RenderQueue

Remarks

This way for example transparent objects are rendered after opaque objects, and so on.

Fields

Value

Description

AlphaTestAlpha tested geometry uses this queue.
BackgroundThis render queue is rendered before any others.
GeometryOpaque geometry uses this queue.
GeometryLastLast render queue that is considered "opaque".
OverlayThis render queue is meant for overlay effects.
TransparentThis render queue is rendered after Geometry and AlphaTest, in back-to-front order.