FoveatedRenderingCaps
Capabilities of the foveated rendering implementation.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
[Flags]public enum FoveatedRenderingCaps
Fields
Value | Description |
|---|---|
| FoveationImage | The platform can use a foveation image to control the shading rate per tile in screen-space. |
| ModeChangeOnlyBeforeRenderTargetSet | The platform requires that the mode change (enable/disable) to be done before changing render target. If this flag is not set the mode can be changed every drawcall. |
| None | Foveated rendering is not supported. |
| NonUniformRaster | The platform can use non-uniform rasterization to redistribute the resolution density. |