ReflectionProbeRefreshMode
An enum describing the way a real-time reflection probe refreshes in the Player.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public enum ReflectionProbeRefreshMode
Fields
Value | Description |
|---|---|
| EveryFrame | Causes Unity to update the probe's cubemap every frame. Note that updating a probe is very costly. Setting this option on too many probes could have a significant negative effect on frame rate. Use time-slicing to help improve performance. |
| OnAwake | Causes the probe to update only on the first frame it becomes visible. The probe will no longer update automatically, however you may subsequently use to refresh the probe |
| ViaScripting | Sets the probe to never be automatically updated by Unity while your game is running. Use this to completely control the probe refresh behavior by script. |