EnableSolidAngleCulling
Causes RayTracingAccelerationStructure.CullInstances to perform solid-angle culling.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
EnableSolidAngleCulling = 32
Remarks
The minimum solid angle in degrees is defined in the RayTracingInstanceCullingConfig.minSolidAngle property, and its apex is defined by the cameraPosition value from RayTracingInstanceCullingConfig.lodParameters.
A Renderer in the Scene is accepted to the acceleration structure if its solid angle is larger than RayTracingInstanceCullingConfig.minSolidAngle.