AfterShadowMap
After shadowmap is rendered.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
AfterShadowMap = 1
Remarks
This value indicates all shadow casters are rendered and the current render target is still the shadow map. Note that shadow cascade parameters are not yet set. See LightEvent.BeforeScreenspaceMask for more information.