LODCrossFade
The draw command has both LOD_FADE_CROSSFADE keyword enabled and has instances that have an 8-bit crossfade dither factor in the highest bits of their visible instance index.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
LODCrossFade = LODCrossFadeKeyword | LODCrossFadeValuePacked