readable
Is texture data readable from scripts.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public bool readable { get; set; }
Remarks
Texture has to be set as "readable" in order for Texture2D.GetPixel, Texture2D.GetPixels and similar functions to work. Textures are not set as readable by default.
When texture is not readable, it consumes much less memory, because a system-memory copy does not have to be kept around after texture is uploaded to the graphics API.