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Unity Engine


enableInternalProfiler

Enables internal profiler.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool enableInternalProfiler { get; set; }

Remarks

Enables the internal profiler which collects performance data of the application and prints a report to the console. The report contains the number of milliseconds that it took for each Unity subsystem to execute on each frame. The data is averaged across 30 frames.