Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


d3d11FullscreenMode

Define how to handle fullscreen mode in Windows standalones (Direct3D 11 mode).
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Warning
Deprecated. d3d11FullscreenMode is deprecated, use fullScreenMode instead
public static D3D11FullscreenMode d3d11FullscreenMode { get; set; }

Remarks

Set this to change how fullscreen mode is handled in Windows standalone builds with Direct3D 11. See D3D11FullscreenMode for descriptions of the possible modes.