d3d11FullscreenMode
Define how to handle fullscreen mode in Windows standalones (Direct3D 11 mode).
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static D3D11FullscreenMode d3d11FullscreenMode { get; set; }
Remarks
Set this to change how fullscreen mode is handled in Windows standalone builds with Direct3D 11. See D3D11FullscreenMode for descriptions of the possible modes.