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Unity Engine


SetTextureOffset(string, Vector2, int)

Set the offset of a given texture property.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Warning
Deprecated. Use MaterialProperty instead.
public void SetTextureOffset(string propertyName, Vector2 value, int coord)

Parameters

propertyName

Name of the texture property that you wish to modify the offset of.

value

Scale to set.

coord

Set the x or y component of the offset (0 for x, 1 for y).