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Unity Engine


il2CppCodeGeneration

Specifies code generation option for IL2CPP.
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Warning
Removed. Use PlayerSettings.SetIl2CppCodeGeneration and PlayerSettings.GetIl2CppCodeGeneration instead.
public static Il2CppCodeGeneration il2CppCodeGeneration { get; set; }

Remarks

There are two options for IL2CPP code generation. Il2CppCodeGeneration.OptimizeSpeed generates code that is optimized for runtime performance. This is the default and the behavior in previous versions of Unity. Il2CppCodeGeneration.OptimizeSize generates code that is optimized for build size and iteration. It generates less code and produces a smaller build but may have an impact on runtime performance, especially for generic code. You should consider this option when faster build times are important, such as when iterating on changes.
Additionally, Il2CppCodeGeneration.OptimizeSize generates a universal version of each generic type and method. This avoids some restrictions Il2CppCodeGeneration.OptimizeSpeed has when executing generic code.