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Unity Engine


User Manual

Script Reference

Unity Engine


OnPreprocessAudio()

Add this function to a subclass to get a notification just before an audio clip is being imported.
Read time 1 minuteLast updated 5 days ago

Definition

public void OnPreprocessAudio()

Remarks

This lets you control the import settings trough code.

Examples

using System.Collections;using System.Collections.Generic;using UnityEditor;using UnityEngine;public class MyAudioPostprocessor : AssetPostprocessor{ void OnPreprocessAudio() { if (assetPath.Contains("mono")) { AudioImporter audioImporter = (AudioImporter)assetImporter; audioImporter.forceToMono = true; } }}