OnPreprocessAnimation()
Add this function to a subclass to get a notification just before animation from a model (.fbx,.mb file etc.) is imported.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
public void OnPreprocessAnimation()
Remarks
This lets you control the import settings through code.
Examples
using UnityEngine;using UnityEditor;public class Example : AssetPostprocessor{ void OnPreprocessAnimation() { ModelImporter modelImporter = assetImporter as ModelImporter; modelImporter.clipAnimations = modelImporter.defaultClipAnimations; }}