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Unity Engine


OnPreprocessAsset()

Add this function to a subclass to get a notification just before any Asset is imported.
Read time 1 minuteLast updated 4 days ago

Definition

public void OnPreprocessAsset()

Remarks

This lets you control the import settings through code.

Examples

using UnityEditor;class MyModelPostprocessor : AssetPostprocessor{ void OnPreprocessAsset() { if (assetImporter.importSettingsMissing) { ModelImporter modelImporter = assetImporter as ModelImporter; if (modelImporter != null) { if (!assetPath.Contains("@")) modelImporter.importAnimation = false; modelImporter.materialImportMode = ModelImporterMaterialImportMode.None; } } }}