SetObjectReferenceCurve(AnimationClip, EditorCurveBinding, ObjectReferenceKeyframe[])
Adds, modifies, or removes an object reference curve in an animation clip.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void SetObjectReferenceCurve(AnimationClip clip, EditorCurveBinding binding, ObjectReferenceKeyframe[] keyframes)
Parameters
The animation clip to modify.
The bindings that define the paths and the properties of each curve.
Remarks
Unity has two types of animation: float curve and object reference curve. A float curve is a classic curve that animates a float property over time. An object reference curve is a construct that animates an object reference property over time.
This method modifies object reference curves. For float curves, see AnimationUtility.SetEditorCurve.