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Asset Transformer Studio

2026.5.0

Supported
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Asset Transformer Studio

2026.5.0

Supported
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Get started
  • About Asset Transformer Studio
  • Getting started
    • System requirements
    • Application installation
    • Licensing
    • License activation and management
    • Application setup
  • Additional Resources
User Interface
  • Overview
  • Menu Bar
  • Toolbars
  • Window
  • Customizing the User Interface
Data Preparation Fundamentals
  • Overview
  • General Information
  • Typical Data Preparation Workflow
  • About 3D Models Types
  • About the Product Structure (Tree)
  • About Occurrences
  • About Instances & Prototypes
  • About Face and Vertex Normals
  • About UVs
  • About Tessellation
  • About Decimation
  • About Animation
  • Glossary
Working With Asset Transformer Studio
  • Overview
  • Videos and Tutorials
  • Supported File Formats
  • Importing Files
  • Exporting Files
  • Scripting With the Python API
  • Interrupting a Process
  • Plugins
  • Errors in Asset Transformer Studio
Python API Reference
  • Overview
Changelog
  • Changelog
  1. Asset Transformer Studio
  2. Getting Started

System Requirements

Minimum system requirements to run Asset Transformer Studio
Read time 2 minutes
Last updated 9 hours ago

Since loading and optimizing complex and heavy CAD files requires a lot of computing power, you should use Asset Transformer Studio with the best hardware configuration possible (powerful CPU-GPU, comfortable quantity of RAM). Please note that system requirements heavily depend on the type and complexity of CAD and 3D assets your company or studio is dealing with (eg: a game character vs. a complete oil and gas platform).
  • One instance of Asset Transformer Studio is multi-threaded (not multi-processor)
  • 1 CPU with 4 to 32 CPU cores is recommended
    • Asset Transformer Studio uses a maximum of 32 CPU cores per instance
  • Memory usage depends on the volume of data that the Asset Transformer Studio will deal with during the task
    • It is not easily predictable but for simplification matters, the number of polygons in your scene will be the major indicator of memory consumption. We recommend sizing a comfortable amount of RAM in order to prevent Asset Transformer Studio from exiting during the process due to lack of memory.
    • As a reference, 1M polygons takes about 0.5Gb of RAM and a point cloud of 1M points takes about 50Mb of RAM.
Find below the minimum system configurations to run Asset Transformer Studio efficiently:

Minimum

  • Processor: x64 architecture
  • Graphics Hardware: dedicated GPU unit with Vulkan 1.3 support or later (installed by default with NVIDIA drivers)
  • Operating System: Windows 10 (64-bit) or newer
Note
For a better experience, we recommend using NVIDIA RTX graphic cards.
Warning
  • AMD graphic cards are not fully supported, using one might result in a poor experience of Asset Transformer Studio.
  • Intel® Iris® Xe and Arc™ are not suited for heavy 3D rendering and therefore are not supported.
  • Software using Virtual Desktop Infrastructure (VDI) such as Windows Remote Desktop, VMware Horizon or Microsoft Azure Desktop prevents using the GPU properly and are not supported. If you need remote access to your computer please use streaming software like Parsec.

Related topics

  • Application Installation
  • System Requirements for Unity (article by Unity)

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