v1.0.0
Latest
2022.3+

Class ServerAllocation

Provides information about a Game Server Hosting allocation.

Inheritance
System.Object
ServerAllocation
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Multiplayer
Syntax
public class ServerAllocation : IMultiplayAllocation

Properties

EventId

The Id of the event that created the allocation.

Declaration
public string EventId { get; }
Property Value
TypeDescription
System.String
Implements

ID

The Id of the allocation

Declaration
public string ID { get; }
Property Value
TypeDescription
System.String
Implements

ServerId

The Id of the server that is hosting the allocation of the game server.

Declaration
public long ServerId { get; }
Property Value
TypeDescription
System.Int64
Implements