v1.0.0
Latest
2022.3+

Class MatchmakerOptions

Options for finding a match with Unity Matchmaker

Inheritance
System.Object
MatchmakerOptions
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Multiplayer
Syntax
public class MatchmakerOptions

Properties

PlayerProperties

Custom game-specific properties that apply to an individual player (e.g. role or skill).

Declaration
public Dictionary<string, PlayerProperty> PlayerProperties { get; set; }
Property Value
TypeDescription
System.Collections.Generic.Dictionary<System.String, PlayerProperty>

QueueName

Name of the Matchmaker queue to use.

Declaration
public string QueueName { get; set; }
Property Value
TypeDescription
System.String

TicketAttributes

Attributes to be used for the Matchmaking ticket request.

Declaration
public Dictionary<string, object> TicketAttributes { get; set; }
Property Value
TypeDescription
System.Collections.Generic.Dictionary<System.String, System.Object>