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Multiplayer Services SDK

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Multiplayer Services SDK

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Multiplayer Services SDK
  • Overview
  • Get started
  • Use multiplayer sessions
  • Manage sessions
  • Connect players through a relay
  • Networking
  • Matchmaking
  • Monitor and debug sessions
    • Network connection management
    • Sessions observability
      • Session Viewer
      • Session Observer
      • Session events
      • Session player events
      • Matchmaker session observability
    • Verbose logging in multiplayer games
  • Tutorials
  • Reference
  1. Multiplayer Services SDK

The Sessions Viewer

Debug active multiplayer sessions in Play Mode by viewing real-time session information in the Unity Editor.
Read time 1 minute
Last updated 2 months ago

The Sessions Viewer allows users to debug currently joined sessions in Play Mode by displaying the currently active session information.
Note
The Sessions Viewer is a tool built into the Multiplayer Services package.

Access the Sessions Viewer

To open the Sessions Viewer:
  1. Install the Multiplayer Services package, if you haven't already.
  2. In the Unity Editor, select Services > Multiplayer > Sessions Viewer.
If no session has been joined or hosted yet, the window is empty. The window is automatically populated as soon as a session is joined or hosted.

Additional resources

  • Build your first session with Netcode for GameObjects
  • Build your first session with Netcode for Entities
  • Session creation
  • Ways to join a session

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    • Access the Sessions Viewer

    • Additional resources


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