Reference

Refer to the following links for a more complete understanding of Multiplayer Services.

TopicDescription
Multiplayer Services SDKReview this package to learn about the set of APIs and tools you can use to build multiplayer games and applications.
Netcode for GameObjectsUse this Unity networking library meant to abstract networking logic.
Netcode for EntitiesUse this server authoritive client prediction framework, part of the Unity's Data-Oriented Technology Stack (DOTS).