Reference

Refer to the following links for a more complete understanding of Multiplayer Services.

TopicDescription
Multiplayer Services SDKConsult this package to learn about the set of APIs and tools to build multiplayer games and applications.
Netcode for GameObjectsLearn about this networking library (built for Unity) meant to abstract networking logic.
Netcode for EntitiesLearn about this server authoritive client prediction framework that is part of the Unity's Data Oriented Technology Stack (DOTS).