Reference
Refer to the following links for a more complete understanding of Multiplayer Services.
Topic | Description |
---|---|
Multiplayer Services SDK | Review this package to learn about the set of APIs and tools you can use to build multiplayer games and applications. |
Netcode for GameObjects | Use this Unity networking library meant to abstract networking logic. |
Netcode for Entities | Use this server authoritive client prediction framework, part of the Unity's Data-Oriented Technology Stack (DOTS). |