IsSystemValid(SystemHandle)
Checks whether a system identified by its system handle exists and is in a valid state
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public bool IsSystemValid(SystemHandle id)
Parameters
The system handle
Returns
Type | Description |
|---|---|
| bool | True if the system handle identifies a valid system, false otherwise |