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Unity Engine


Unity Engine


IsSystemValid(SystemHandle)

Checks whether a system identified by its system handle exists and is in a valid state
Read time 1 minuteLast updated 2 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public bool IsSystemValid(SystemHandle id)

Parameters

The system handle

Returns

Type

Description

boolTrue if the system handle identifies a valid system, false otherwise