GetExistingSystemState<T>()
Return the system state for an existing instance of a system of type T in this World.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public ref SystemState GetExistingSystemState<T>()
Returns
Type | Description |
|---|---|
| SystemState | The system state for the existing instance of system type |