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Unity Engine


Unity Engine


TypeManager.ManagedSharedComponentFnPtrs

Used by codegen. Managed delegates for ISharedComponentData method overloads, called from code that isn't Burst compiled
Read time 1 minuteLast updated 2 days ago

Definition

  • Type: Struct
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public struct TypeManager.ManagedSharedComponentFnPtrs

Fields

Value

Description

EqualsFnUsed by codegen. Delegate to a shared component's Equals method
GetHashCodeFnUsed by codegen. Delegate to a shared component's GetHashCode method
ReleaseFnUsed by codegen. Delegate to a shared component's Release method
RetainFnUsed by codegen. Delegate to a shared component's Retain method