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Unity Engine

Unity Engine

ManagedComponentTypeFlag

Bitflag set for component types requiring managed storage due to being a class type and/or containing managed references.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public const int ManagedComponentTypeFlag = 268435456