Documentation

Unity Engine


Unity Engine


InitializePendingLifecycleCallbacks()

Processes any lifecycle callbacks that were registered before TypeManager was initialized. Called from EntityManager.Initialize() after TypeManager.Initialize().
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
[ExcludeFromBurstCompatTesting("Uses managed delegates")]public static void InitializePendingLifecycleCallbacks()