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Unity Engine

Unity Engine

GetWorldPositionAndRotation(out float3, out quaternion)

Gets the world-space position and rotation.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

GetWorldPositionAndRotation(float3, quaternion)

public void GetWorldPositionAndRotation(out float3 position, out quaternion rotation)

Parameters

position

The world-space position will be stored here

rotation

The world-space rotation will be stored here

Remarks

This operation is significantly more expensive than the local-space equivalent. Its execution time is proporitional to the depth of this object in its transform hierarchy. Only use it when the call site specifically needs world-space transform data for objects that may be in a hierarchy.
The world-space scale can only be computed approximately in the general case; see GetWorldLossyScale.
Additional Resources: GetLocalPositionAndRotation(float3, quaternion)