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Unity Engine

Unity Engine

SetWorldPositionAndRotation(float3, quaternion)

Sets the world-space position and rotation to the provided values.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void SetWorldPositionAndRotation(float3 position, quaternion rotation)

Parameters

position

The new world-space position

rotation

The new world-space rotation

Remarks

This operation is significantly more expensive than the local-space equivalent. Its execution time is proporitional to the depth of this object in its transform hierarchy. Only use it when the call site specifically needs world-space transform data for objects that may be in a hierarchy.