ComputeLocalToWorld()
Computes the matrix that transforms from this transform's local space to world space.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public float4x4 ComputeLocalToWorld()
Returns
Type | Description |
|---|---|
| float4x4 | The local-to-world matrix. |