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Unity Engine


Unity Engine


GetBuffer<T>(Entity, bool)

Gets the dynamic buffer of an entity.
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
Warning
Deprecated. Use SystemAPI.GetBuffer instead (RemovedAfter Entities 1.0)
public DynamicBuffer<T> GetBuffer<T>(Entity entity, bool isReadOnly = false) where T : unmanaged, IBufferElementData

Parameters

entity

The entity.

isReadOnly

Whether the buffer data is only read or is also written. Access data in a read-only fashion whenever possible.

Returns

Type

Description

DynamicBuffer<T>The DynamicBuffer object for accessing the buffer contents.

Remarks

When you call this method on the main thread, it invokes EntityManager.GetBuffer.