Documentation

Unity Engine


Unity Engine


WithAnyChunkComponentRW<T>()

Add an optional chunk component type to the query.
Read time 1 minuteLast updated 2 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public EntityQueryBuilder WithAnyChunkComponentRW<T>()

Returns

Type

Description

EntityQueryBuilderThe builder object that invoked this method.

Remarks

To match the resulting query, an Entity must have at least one of the query's optional component types, specified using either EntityQueryBuilder.WithAny or EntityQueryBuilder.WithAnyChunkComponent. Chunk components are a distinct component type, which are different from adding the same type as a standard component.
Compare this to WithAllChunkComponent@@@@1
To add additional optional Chunk Components, call this method multiple times.
To add component types that are not known at compile time, use EntityQueryBuilder.WithAny@@<c>1(</c>@@0)
The query will request read-only access to the referenced component(s). To request read/write access, use EntityQueryBuilder.WithAnyChunkComponentRW@@<c>1(</c>@@0)