WithAnyChunkComponentRW<T>()
Add an optional chunk component type to the query.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public EntityQueryBuilder WithAnyChunkComponentRW<T>()
Returns
Type | Description |
|---|---|
| EntityQueryBuilder | The builder object that invoked this method. |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types, specified using either EntityQueryBuilder.WithAny or EntityQueryBuilder.WithAnyChunkComponent. Chunk components are a distinct component type, which are different from adding the same type as a standard component.
Compare this to WithAllChunkComponent@@@@1
To add additional optional Chunk Components, call this method multiple times.
To add component types that are not known at compile time, use EntityQueryBuilder.WithAny@@<c>1(</c>@@0)
The query will request read-only access to the referenced component(s). To request read/write access, use EntityQueryBuilder.WithAnyChunkComponentRW@@<c>1(</c>@@0)