TryGetRefRW(Entity, out RefRW<T>)
Attempts to get a safe reference to the component data, failing gracefully if the component isn't present.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
TryGetRefRW(Entity, RefRW<T>)
public bool TryGetRefRW(Entity entity, out RefRW<T> outRef)
Parameters
Returns
Type | Description |
|---|---|
| bool | Returns true if component |
Remarks
If is a zero-size component, will not contain a valid reference; zero-size components do not have an address in memory. However, this function will still return true or false depending on whether has component .
ToutRefentityT