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Unity Engine


Unity Engine


Write<T>(BinaryWriter, BlobAssetReference<T>)

Serializes the blob asset data and writes the bytes to a BinaryWriter instance.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static void Write<T>(this BinaryWriter binaryWriter, BlobAssetReference<T> blob) where T : unmanaged

Parameters

binaryWriter

An implementation of the BinaryWriter interface.

A reference to the blob asset to serialize.

Remarks

Additional Resources: StreamBinaryWriter, MemoryBinaryWriter