IgnoreContact(int)
Ignore the specified contact point in this contact pair.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public void IgnoreContact(int i)
Parameters
Index of the contact point.
Remarks
Note that this is the same as setting the maximum impulse to be applied at this contact point to zero.