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smoothstep

Returns a smooth Hermite interpolation between 0.0f and 1.0f when x is in the interval (inclusive) [xMin, xMax].
Read time 3 minutesLast updated 4 days ago

Definition

smoothstep(float, float, float)

Returns a smooth Hermite interpolation between 0.0f and 1.0f when x is in the interval (inclusive) [xMin, xMax].
public static float smoothstep(float xMin, float xMax, float x)

Parameters

xMin

The minimum range of the x parameter.

xMax

The maximum range of the x parameter.

The value to be interpolated.

Returns

Type

Description

floatReturns a value camped to the range [0, 1].

smoothstep(float2, float2, float2)

Returns a componentwise smooth Hermite interpolation between 0.0f and 1.0f when x is in the interval (inclusive) [xMin, xMax].
public static float2 smoothstep(float2 xMin, float2 xMax, float2 x)

Parameters

xMin

The minimum range of the x parameter.

xMax

The maximum range of the x parameter.

The value to be interpolated.

Returns

Type

Description

float2Returns component values camped to the range [0, 1].

smoothstep(float3, float3, float3)

Returns a componentwise smooth Hermite interpolation between 0.0f and 1.0f when x is in the interval (inclusive) [xMin, xMax].
public static float3 smoothstep(float3 xMin, float3 xMax, float3 x)

Parameters

xMin

The minimum range of the x parameter.

xMax

The maximum range of the x parameter.

The value to be interpolated.

Returns

Type

Description

float3Returns component values camped to the range [0, 1].

smoothstep(float4, float4, float4)

Returns a componentwise smooth Hermite interpolation between 0.0f and 1.0f when x is in the interval (inclusive) [xMin, xMax].
public static float4 smoothstep(float4 xMin, float4 xMax, float4 x)

Parameters

xMin

The minimum range of the x parameter.

xMax

The maximum range of the x parameter.

The value to be interpolated.

Returns

Type

Description

float4Returns component values camped to the range [0, 1].

smoothstep(double, double, double)

Returns a smooth Hermite interpolation between 0.0 and 1.0 when x is in the interval (inclusive) [xMin, xMax].
public static double smoothstep(double xMin, double xMax, double x)

Parameters

xMin

The minimum range of the x parameter.

xMax

The maximum range of the x parameter.

The value to be interpolated.

Returns

Type

Description

doubleReturns a value camped to the range [0, 1].

smoothstep(double2, double2, double2)

Returns a componentwise smooth Hermite interpolation between 0.0 and 1.0 when x is in the interval (inclusive) [xMin, xMax].
public static double2 smoothstep(double2 xMin, double2 xMax, double2 x)

Parameters

The minimum range of the x parameter.

The maximum range of the x parameter.

The value to be interpolated.

Returns

Type

Description

double2Returns component values camped to the range [0, 1].

smoothstep(double3, double3, double3)

Returns a componentwise smooth Hermite interpolation between 0.0 and 1.0 when x is in the interval (inclusive) [xMin, xMax].
public static double3 smoothstep(double3 xMin, double3 xMax, double3 x)

Parameters

The minimum range of the x parameter.

The maximum range of the x parameter.

The value to be interpolated.

Returns

Type

Description

double3Returns component values camped to the range [0, 1].

smoothstep(double4, double4, double4)

Returns a componentwise smooth Hermite interpolation between 0.0 and 1.0 when x is in the interval (inclusive) [xMin, xMax].
public static double4 smoothstep(double4 xMin, double4 xMax, double4 x)

Parameters

The minimum range of the x parameter.

The maximum range of the x parameter.

The value to be interpolated.

Returns

Type

Description

double4Returns component values camped to the range [0, 1].