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Unity Engine


floor

Returns the result of rounding a float value down to the nearest integral value less or equal to the original value.
Read time 2 minutesLast updated 4 days ago

Definition

floor(float)

Returns the result of rounding a float value down to the nearest integral value less or equal to the original value.
public static float floor(float x)

Parameters

Input value.

Returns

Type

Description

floatThe round down to nearest integral value of the input.

floor(float2)

Returns the result of rounding each component of a float2 vector value down to the nearest value less or equal to the original value.
public static float2 floor(float2 x)

Parameters

Input value.

Returns

Type

Description

float2The componentwise round down to nearest integral value of the input.

floor(float3)

Returns the result of rounding each component of a float3 vector value down to the nearest value less or equal to the original value.
public static float3 floor(float3 x)

Parameters

Input value.

Returns

Type

Description

float3The componentwise round down to nearest integral value of the input.

floor(float4)

Returns the result of rounding each component of a float4 vector value down to the nearest value less or equal to the original value.
public static float4 floor(float4 x)

Parameters

Input value.

Returns

Type

Description

float4The componentwise round down to nearest integral value of the input.

floor(double)

Returns the result of rounding a double value down to the nearest integral value less or equal to the original value.
public static double floor(double x)

Parameters

Input value.

Returns

Type

Description

doubleThe round down to nearest integral value of the input.

floor(double2)

Returns the result of rounding each component of a double2 vector value down to the nearest value less or equal to the original value.
public static double2 floor(double2 x)

Parameters

Input value.

Returns

Type

Description

double2The componentwise round down to nearest integral value of the input.

floor(double3)

Returns the result of rounding each component of a double3 vector value down to the nearest value less or equal to the original value.
public static double3 floor(double3 x)

Parameters

Input value.

Returns

Type

Description

double3The componentwise round down to nearest integral value of the input.

floor(double4)

Returns the result of rounding each component of a double4 vector value down to the nearest value less or equal to the original value.
public static double4 floor(double4 x)

Parameters

Input value.

Returns

Type

Description

double4The componentwise round down to nearest integral value of the input.