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Unity Engine


log

Returns the natural logarithm of a float value.
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Definition

log(float)

Returns the natural logarithm of a float value.
public static float log(float x)

Parameters

Input value.

Returns

Type

Description

floatThe natural logarithm of the input.

log(float2)

Returns the componentwise natural logarithm of a float2 vector.
public static float2 log(float2 x)

Parameters

Input value.

Returns

Type

Description

float2The componentwise natural logarithm of the input.

log(float3)

Returns the componentwise natural logarithm of a float3 vector.
public static float3 log(float3 x)

Parameters

Input value.

Returns

Type

Description

float3The componentwise natural logarithm of the input.

log(float4)

Returns the componentwise natural logarithm of a float4 vector.
public static float4 log(float4 x)

Parameters

Input value.

Returns

Type

Description

float4The componentwise natural logarithm of the input.

log(double)

Returns the natural logarithm of a double value.
public static double log(double x)

Parameters

Input value.

Returns

Type

Description

doubleThe natural logarithm of the input.

log(double2)

Returns the componentwise natural logarithm of a double2 vector.
public static double2 log(double2 x)

Parameters

Input value.

Returns

Type

Description

double2The componentwise natural logarithm of the input.

log(double3)

Returns the componentwise natural logarithm of a double3 vector.
public static double3 log(double3 x)

Parameters

Input value.

Returns

Type

Description

double3The componentwise natural logarithm of the input.

log(double4)

Returns the componentwise natural logarithm of a double4 vector.
public static double4 log(double4 x)

Parameters

Input value.

Returns

Type

Description

double4The componentwise natural logarithm of the input.

log(quaternion)

Returns the natural logarithm of a quaternion.
public static quaternion log(quaternion q)

Parameters

The quaternion.

Returns

Type

Description

quaternionThe natural logarithm of the input quaternion.