float4x2
Returns a float4x2 matrix constructed from two float4 vectors.
Read time 3 minutesLast updated 4 days ago
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
float4x2(float4, float4)
Returns a float4x2 matrix constructed from two float4 vectors.
public static float4x2 float4x2(float4 c0, float4 c1)
Parameters
Returns
Type | Description |
|---|---|
| float4x2 | float4x2 constructed from arguments. |
float4x2(float, float, float, float, float, float, float, float)
Returns a float4x2 matrix constructed from from 8 float values given in row-major order.
public static float4x2 float4x2(float m00, float m01, float m10, float m11, float m20, float m21, float m30, float m31)
Parameters
The matrix at row 0, column 0 will be set to this value.
The matrix at row 0, column 1 will be set to this value.
The matrix at row 1, column 0 will be set to this value.
The matrix at row 1, column 1 will be set to this value.
The matrix at row 2, column 0 will be set to this value.
The matrix at row 2, column 1 will be set to this value.
The matrix at row 3, column 0 will be set to this value.
The matrix at row 3, column 1 will be set to this value.
Returns
Type | Description |
|---|---|
| float4x2 | float4x2 constructed from arguments. |
float4x2(float)
Returns a float4x2 matrix constructed from a single float value by assigning it to every component.
public static float4x2 float4x2(float v)
Parameters
float to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |
float4x2(bool)
Returns a float4x2 matrix constructed from a single bool value by converting it to float and assigning it to every component.
public static float4x2 float4x2(bool v)
Parameters
bool to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |
float4x2(bool4x2)
Return a float4x2 matrix constructed from a bool4x2 matrix by componentwise conversion.
public static float4x2 float4x2(bool4x2 v)
Parameters
bool4x2 to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |
float4x2(int)
Returns a float4x2 matrix constructed from a single int value by converting it to float and assigning it to every component.
public static float4x2 float4x2(int v)
Parameters
int to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |
float4x2(int4x2)
Return a float4x2 matrix constructed from a int4x2 matrix by componentwise conversion.
public static float4x2 float4x2(int4x2 v)
Parameters
int4x2 to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |
float4x2(uint)
Returns a float4x2 matrix constructed from a single uint value by converting it to float and assigning it to every component.
public static float4x2 float4x2(uint v)
Parameters
uint to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |
float4x2(uint4x2)
Return a float4x2 matrix constructed from a uint4x2 matrix by componentwise conversion.
public static float4x2 float4x2(uint4x2 v)
Parameters
uint4x2 to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |
float4x2(double)
Returns a float4x2 matrix constructed from a single double value by converting it to float and assigning it to every component.
public static float4x2 float4x2(double v)
Parameters
double to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |
float4x2(double4x2)
Return a float4x2 matrix constructed from a double4x2 matrix by componentwise conversion.
public static float4x2 float4x2(double4x2 v)
Parameters
double4x2 to convert to float4x2
Returns
Type | Description |
|---|---|
| float4x2 | Converted value. |