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Unity Engine


float4x2

Returns a float4x2 matrix constructed from two float4 vectors.
Read time 3 minutesLast updated 4 days ago

Definition

float4x2(float4, float4)

Returns a float4x2 matrix constructed from two float4 vectors.
public static float4x2 float4x2(float4 c0, float4 c1)

Parameters

The matrix column c0 will be set to this value.

The matrix column c1 will be set to this value.

Returns

Type

Description

float4x2float4x2 constructed from arguments.

float4x2(float, float, float, float, float, float, float, float)

Returns a float4x2 matrix constructed from from 8 float values given in row-major order.
public static float4x2 float4x2(float m00, float m01, float m10, float m11, float m20, float m21, float m30, float m31)

Parameters

The matrix at row 0, column 0 will be set to this value.

The matrix at row 0, column 1 will be set to this value.

The matrix at row 1, column 0 will be set to this value.

The matrix at row 1, column 1 will be set to this value.

The matrix at row 2, column 0 will be set to this value.

The matrix at row 2, column 1 will be set to this value.

The matrix at row 3, column 0 will be set to this value.

The matrix at row 3, column 1 will be set to this value.

Returns

Type

Description

float4x2float4x2 constructed from arguments.

float4x2(float)

Returns a float4x2 matrix constructed from a single float value by assigning it to every component.
public static float4x2 float4x2(float v)

Parameters

float to convert to float4x2

Returns

Type

Description

float4x2Converted value.

float4x2(bool)

Returns a float4x2 matrix constructed from a single bool value by converting it to float and assigning it to every component.
public static float4x2 float4x2(bool v)

Parameters

bool to convert to float4x2

Returns

Type

Description

float4x2Converted value.

float4x2(bool4x2)

Return a float4x2 matrix constructed from a bool4x2 matrix by componentwise conversion.
public static float4x2 float4x2(bool4x2 v)

Parameters

bool4x2 to convert to float4x2

Returns

Type

Description

float4x2Converted value.

float4x2(int)

Returns a float4x2 matrix constructed from a single int value by converting it to float and assigning it to every component.
public static float4x2 float4x2(int v)

Parameters

int to convert to float4x2

Returns

Type

Description

float4x2Converted value.

float4x2(int4x2)

Return a float4x2 matrix constructed from a int4x2 matrix by componentwise conversion.
public static float4x2 float4x2(int4x2 v)

Parameters

int4x2 to convert to float4x2

Returns

Type

Description

float4x2Converted value.

float4x2(uint)

Returns a float4x2 matrix constructed from a single uint value by converting it to float and assigning it to every component.
public static float4x2 float4x2(uint v)

Parameters

uint to convert to float4x2

Returns

Type

Description

float4x2Converted value.

float4x2(uint4x2)

Return a float4x2 matrix constructed from a uint4x2 matrix by componentwise conversion.
public static float4x2 float4x2(uint4x2 v)

Parameters

uint4x2 to convert to float4x2

Returns

Type

Description

float4x2Converted value.

float4x2(double)

Returns a float4x2 matrix constructed from a single double value by converting it to float and assigning it to every component.
public static float4x2 float4x2(double v)

Parameters

double to convert to float4x2

Returns

Type

Description

float4x2Converted value.

float4x2(double4x2)

Return a float4x2 matrix constructed from a double4x2 matrix by componentwise conversion.
public static float4x2 float4x2(double4x2 v)

Parameters

double4x2 to convert to float4x2

Returns

Type

Description

float4x2Converted value.