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Unity Engine


sin

Returns the sine of a float value.
Read time 1 minuteLast updated 6 days ago

Definition

sin(float)

Returns the sine of a float value.
public static float sin(float x)

Parameters

Input value.

Returns

Type

Description

floatThe sine of the input.

sin(float2)

Returns the componentwise sine of a float2 vector.
public static float2 sin(float2 x)

Parameters

Input value.

Returns

Type

Description

float2The componentwise sine of the input.

sin(float3)

Returns the componentwise sine of a float3 vector.
public static float3 sin(float3 x)

Parameters

Input value.

Returns

Type

Description

float3The componentwise sine of the input.

sin(float4)

Returns the componentwise sine of a float4 vector.
public static float4 sin(float4 x)

Parameters

Input value.

Returns

Type

Description

float4The componentwise sine of the input.

sin(double)

Returns the sine of a double value.
public static double sin(double x)

Parameters

Input value.

Returns

Type

Description

doubleThe sine of the input.

sin(double2)

Returns the componentwise sine of a double2 vector.
public static double2 sin(double2 x)

Parameters

Input value.

Returns

Type

Description

double2The componentwise sine of the input.

sin(double3)

Returns the componentwise sine of a double3 vector.
public static double3 sin(double3 x)

Parameters

Input value.

Returns

Type

Description

double3The componentwise sine of the input.

sin(double4)

Returns the componentwise sine of a double4 vector.
public static double4 sin(double4 x)

Parameters

Input value.

Returns

Type

Description

double4The componentwise sine of the input.