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Unity Engine


EulerZYX(quaternion)

Returns the Euler angle representation of the quaternion following the ZYX rotation order. All rotation angles are in radians and clockwise when looking along the rotation axis towards the origin.
Read time 1 minuteLast updated 4 days ago

Definition

public static float3 EulerZYX(quaternion q)

Parameters

The quaternion to convert to Euler angles.

Returns

Type

Description

float3The Euler angle representation of the quaternion in ZYX order.