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Unity Engine


round

Returns the result of rounding a float value to the nearest integral value.
Read time 2 minutesLast updated 4 days ago

Definition

round(float)

Returns the result of rounding a float value to the nearest integral value.
public static float round(float x)

Parameters

Input value.

Returns

Type

Description

floatThe round to nearest integral value of the input.

round(float2)

Returns the result of rounding each component of a float2 vector value to the nearest integral value.
public static float2 round(float2 x)

Parameters

Input value.

Returns

Type

Description

float2The componentwise round to nearest integral value of the input.

round(float3)

Returns the result of rounding each component of a float3 vector value to the nearest integral value.
public static float3 round(float3 x)

Parameters

Input value.

Returns

Type

Description

float3The componentwise round to nearest integral value of the input.

round(float4)

Returns the result of rounding each component of a float4 vector value to the nearest integral value.
public static float4 round(float4 x)

Parameters

Input value.

Returns

Type

Description

float4The componentwise round to nearest integral value of the input.

round(double)

Returns the result of rounding a double value to the nearest integral value.
public static double round(double x)

Parameters

Input value.

Returns

Type

Description

doubleThe round to nearest integral value of the input.

round(double2)

Returns the result of rounding each component of a double2 vector value to the nearest integral value.
public static double2 round(double2 x)

Parameters

Input value.

Returns

Type

Description

double2The componentwise round to nearest integral value of the input.

round(double3)

Returns the result of rounding each component of a double3 vector value to the nearest integral value.
public static double3 round(double3 x)

Parameters

Input value.

Returns

Type

Description

double3The componentwise round to nearest integral value of the input.

round(double4)

Returns the result of rounding each component of a double4 vector value to the nearest integral value.
public static double4 round(double4 x)

Parameters

Input value.

Returns

Type

Description

double4The componentwise round to nearest integral value of the input.