Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


keepOriginalOrientation

If true, uses the root rotation from the source animation without modification. If false, Unity derives and applies root rotation based on the clip's import settings.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool keepOriginalOrientation { get; set; }