SetInt(string, int)
Sets the value of the preference identified by key as an integer.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void SetInt(string key, int value)
Parameters
Remarks
Sets the value of the preference identified by key as an integer.
Additional Resources: EditorPrefs.GetInt.
Examples
// A small editor window that allows an integer value to be// read and written to the EditorPrefs online storage.//// SetIntExample is the name of the int to read/write.using UnityEngine;using UnityEditor;public class ExampleClass : EditorWindow{ int intValue = 42; [MenuItem("Examples/Prefs.SetInt Example")] static void Init() { ExampleClass window = (ExampleClass)EditorWindow.GetWindow(typeof(ExampleClass)); window.Show(); } void OnGUI() { int temp; temp = EditorPrefs.GetInt("SetIntExample", -1); EditorGUILayout.LabelField("Current stored value: " + temp.ToString()); intValue = EditorGUILayout.IntField("Value to write to Prefs: ", intValue); if (GUILayout.Button("Save value: " + intValue.ToString())) { EditorPrefs.SetInt("SetIntExample", intValue); Debug.Log("SetInt: " + intValue); } }}