isRemoteConnected
Is editor currently connected to Unity Remote 4 client app.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool isRemoteConnected { get; }
Remarks
This lets you to check if editor has successfully connected to Unity Remote 4 client, and data is being transferred between them.