CreateInspectorGUI()
Implement this method to make a custom UIElements inspector.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public virtual VisualElement CreateInspectorGUI()
Returns
Type | Description |
|---|---|
| VisualElement |
Remarks
Inside this method, you can create your own custom UIElements inspector for a specific object class.
Note: This function has to be overridden in order to work.
The example below shows how to use to create a custom label.
overrideExamples
using UnityEngine;using System.Collections;using UnityEditor;// Creates a custom Label on the inspector for all the scripts named ScriptName// Make sure you have a ScriptName script in your// project, else this will not work.[CustomEditor(typeof(ScriptName))]public class TestOnInspector : Editor{ public override VisualElement CreateInspectorGUI() { return new Label("This is a Label in a Custom Editor"); }}