Leaderboard assets
NOTE: To enable this feature, install the deployment package
Creation
Right-click the Project Window, then select Create > Leaderboard Configuration
to create a Leaderboard configuration file.
File Format
Leaderboard configuration files must respect this JSON schema.
The $schema
field has been added to the default configuration files to enable intellisense in IDEs.
Example
Following example contains 5 keys:
- A string key "Name"
- A string enum key "SortOrder"
- A string enum key "UpdateType"
- A json key "ResetConfig"
- A json key "TieringConfig"
{
"$schema": "https://ugs-config-schemas.unity3d.com/v1/leaderboards.schema.json",
"Name": "leaderboard_config",
"SortOrder": "asc",
"UpdateType": "keepBest",
"ResetConfig": {
"Start": "2023-10-21T00:00:00-04:00",
"Schedule": "0 12 1 * *"
},
"TieringConfig": {
"Strategy": "score",
"Tiers": [
{
"Id": "Gold",
"Cutoff": 200.0
},
{
"Id": "Silver",
"Cutoff": 100.0
},
{
"Id": "Bronze"
}
]
}
}
File Deployment
Once created, files can be deployed to the environment selected. To deploy a
file go to Window > Deployment
(2021.3+) or Services > Deployment
(2022+).
Once opened, the Deployment Window will display all of your local
Leaderboard configuration files and enable you to deploy them.
For more information on the expected deployment window workflow, please consult the
"com.unity.services.deployment" package's documentation.