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Unity Engine

Unity Engine

RGBA_ETC2_UNorm

A four-component, ETC2 compressed format where each 128-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGBA texel data with the first 64 bits encoding alpha values followed by 64 bits encoding RGB values.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

RGBA_ETC2_UNorm = 124