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Unity Engine

Unity Engine

B10G11R11_UFloatPack32

A three-component, 32-bit packed unsigned floating-point format that has a 10-bit B component in bits 22..31, an 11-bit G component in bits 11..21, an 11-bit R component in bits 0..10.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

B10G11R11_UFloatPack32 = 74