기술 자료

Unity Engine

Unity Engine

RGBA_ASTC10X10_SRGB

A four-component, ASTC compressed format where each 128-bit compressed texel block encodes a 10×10 rectangle of unsigned normalized RGBA texel data with sRGB nonlinear encoding applied to the RGB components.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

RGBA_ASTC10X10_SRGB = 137