기술 자료

Unity Engine

Unity Engine

RGB_A1_ETC2_UNorm

A four-component, ETC2 compressed format where each 64-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGB texel data, and provides 1 bit of alpha.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

RGB_A1_ETC2_UNorm = 122